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Plugin for procedural generation of 3D trees of varying complexity for Godot Engine.

C++ 195 11 Updated Nov 14, 2024

Block-based visual programming plugin for Godot

GDScript 299 21 Updated Nov 22, 2024

Repository with various shaders, particles and camera effects

GDScript 25 4 Updated Jan 1, 2024

Rendergraph-based DirectX 12 graphics engine

C++ 441 31 Updated Nov 24, 2024

A transpiler for GdScript (targeting C# and c++) written in Python

Python 166 6 Updated Nov 22, 2024

CPU Particle system for godot engine.

C++ 83 4 Updated Apr 27, 2024

A tool to generate river meshes with flow and foam maps based on bezier curves.

GDScript 1,056 73 Updated Feb 13, 2024

A system for efficiently building 3D scenes in Godot

GDScript 127 6 Updated Sep 23, 2024

Godot plugin adding sketching and annotating directly in the 2D editor.

GDScript 61 3 Updated Aug 7, 2024

Cat's loosely coupled souls-like game template/asset pack for the Godot Engine.

GDScript 283 40 Updated Jun 9, 2024

A Godot 4.x plug-in that implements a rich and robust dynamic layout and sizing system for building user interfaces.

GDScript 202 6 Updated Oct 19, 2023

Porting LuaJIT to RISC-V

C 22 10 Updated Nov 23, 2024
C++ 88 53 Updated Jul 21, 2022

1. 基于索引计数与对象绑定的AssetBundle加载管理简易框架。(参考: tangzx/ABSystem思路) 2. 集成资源热更以及版本强更框架(半成品)

C# 158 34 Updated Nov 20, 2024

MaterialX is an open standard for transfer of rich material and look-development content between applications and renderers.

C++ 6 3 Updated Apr 25, 2024

Realtime fracturing of manifold meshes

C# 1 Updated Dec 9, 2019

Powerful, advanced and cross-platform Graphics Rendering Library

C++ 18 6 Updated Nov 19, 2024

Fast & memory efficient hashtable based on robin hood hashing for C++11/14/17/20

C++ 1,532 147 Updated May 1, 2023

C++ implementation of a fast hash map and hash set using robin hood hashing

C++ 1,281 118 Updated Sep 22, 2024

A valgrind mirror with latest macOS support

C 1,158 59 Updated Nov 20, 2024

An empty template project for a visual novel style game with Sooty. For Godot4.

GDScript 1 Updated Apr 29, 2022

Path-tracing in Godot 4 using vulkan compute shaders

GDScript 23 3 Updated Apr 22, 2024

High-performance, scalable time-series database designed for Industrial IoT (IIoT) scenarios

C 23,416 4,868 Updated Nov 25, 2024

aka ogre v2 - scene-oriented, flexible 3D C++ engine

C++ 1,088 235 Updated Nov 22, 2024

Tiny Optimization of GPU-GEMS-3D-Fluid-Simulation

C# 6 2 Updated Feb 17, 2021

Cloth Simulation by Position Based Dynamics + Unity Job System

C# 93 15 Updated Aug 30, 2021

Implementation of Jesper Persson master thesis : Volume-Preserving Deformation of Terrain in Real-Time, with OpenGL.

C 3 2 Updated Jul 19, 2020
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