Tags: endaye/dialogic
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Fix for textbubble crash Some bad practices on my part there... Well, it's better now.
Small fixes before alpha 14 (dialogic-godot#2241) * Fix set Variable event * Make sure manual advance state keys have a fallback To avoid errors on load. * Update version to alpha 14
Pre alpha13 fixes (dialogic-godot#2058) * Simplify and fix text speed changes * Update Version number
Multiple final fixes/improvements (dialogic-godot#1964) * Improve and fix autocompletion & label suggestions * Add additional safety checks before accessing resource/dict entries * Fix text speed multiplier not resetting * Fix style switching This includes some adjustments to the vn textbox layer, because it had some trouble adjusting export overrides when it already existed. * Small auto-completion fix * Small glossaries fix * Small [mood] effect fix * Small stuff * Update imports * Remove bad Dialogic reference * Fix unique identifier tooltips * Version increase and small adjustments to update checker window * Fix broken Getting Started link on home page
Pre-Alpha-11-Adjustments (dialogic-godot#1893) * Fix animation suggestion on leave event * Update version number
Pre alpha-9 fixes (dialogic-godot#1695) - fix event moving & stop branch events from getting entangled - remove error message when moving events to end of timeline - fix the content list updating correctly and keeping selection when updated - update version - reimplement settings quick-goto feature (mainly for tips)
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