Added in API level 1
Matrix
public
class
Matrix
extends Object
| java.lang.Object | |
| ↳ | android.opengl.Matrix |
Matrix math utilities. These methods operate on OpenGL ES format matrices and vectors stored in float arrays.
Matrices are 4 x 4 column-vector matrices stored in column-major order:
m[offset + 0] m[offset + 4] m[offset + 8] m[offset + 12] m[offset + 1] m[offset + 5] m[offset + 9] m[offset + 13] m[offset + 2] m[offset + 6] m[offset + 10] m[offset + 14] m[offset + 3] m[offset + 7] m[offset + 11] m[offset + 15]
v[offset + 0] v[offset + 1] v[offset + 2] v[offset + 3]
Summary
Public constructors | |
|---|---|
Matrix()
This constructor is deprecated. All methods are static, do not instantiate this class. |
|
Public methods | |
|---|---|
static
void
|
frustumM(float[] m, int offset, float left, float right, float bottom, float top, float near, float far)
Defines a projection matrix in terms of six clip planes. |
static
bo | |