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Can i use it with google cardboard and also with pointer controller? #612
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This plugin places a native WebView over the unity's rendering view and doesn't allow to place the webview in 3D space, so it is not adequate for VR. Related discussions can be found in several issues. The following comments include some useful links (but they might not be directly utilized). You can also find assets on Asset Store (although they might be a bit expensive), for example, https://assetstore.unity.com/packages/tools/gui/3d-webview-for-android-web-browser-137030 |
How do add this in WebGl project? |
WebGL is not directly related to this issue. What are you talking about? |
@KojiNakamaru |
@HafizMSaad |
@KojiNakamaru |
@HafizMSaad webViewObject.EvaluateJS("document.body.style.backgroundColor = 'red'"); |
For those seeking VR-compatible solutions, I recommend checking out the following repository: https://github.com/TLabAltoh/TLabWebViewVR |
How can i add the webview in a 3D space. Any solution for this? i dont want to buy any paid plugins |
@HafizMSaad can i use this for Android devices? |
@Rajdeep-git776 I used it for my HMD(Android-Based), and it worked! |
i am using the TLabWebView but when i build it to my device the url provided is not loading can anyone help @HafizMSaad |
Hi, I'm a middle school student and I wanna use this for a VR cinema project. but due to my budget i gotta make it with google cardboard so there's a few questions.
hope you reply soon:) and Thank you for let us use this amazing code free
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