3D Character Artist & Animator
Call Me Sensei
Washington County, OR
See who Call Me Sensei has hired for this role
See who Call Me Sensei has hired for this role
About Call Me Sensei
Call Me Sensei is a romantic, anime-inspired language learning app where users form emotional bonds with AI-powered Senseis while learning Japanese. We're blending AI, storytelling, and gaming UX to create a new genre of interactive learning — and now we're going 3D.
What You'll Be Responsible For
Call Me Sensei is a romantic, anime-inspired language learning app where users form emotional bonds with AI-powered Senseis while learning Japanese. We're blending AI, storytelling, and gaming UX to create a new genre of interactive learning — and now we're going 3D.
What You'll Be Responsible For
- Model high-fidelity stylized humanoid characters based on concept art
- Rig full-body and facial animation systems (blendshapes, bones, expressions)
- Develop and implement anime-style cel shaders that work beautifully in Unity
- Create reusable animation clips (idle, emotion states, interactions, walk cycles, etc.)
- Collaborate with the AI and Unity team to integrate animation based on agent outputs (e.g., flirty, shy, angry)
- Optimize models, rigs, and shaders for mobile performance
- Own the full pipeline from model to in-game character
- Strong portfolio of anime-style or stylized 3D characters
- Expert in Blender (modeling, rigging, animation, materials)
- Comfortable working in Unity to integrate characters and test live behavior
- Proven experience developing cel-shading materials that mimic 2D anime style
- Solid understanding of facial rigging and expressive body movement
- Familiar with best practices for mobile optimization (polycount, texture atlas, LODs)
- Able to work independently and iterate quickly with feedback
- Experience with live 2D/3D hybrid animation or visual novels
- Interest in anime, romantic RPGs, or AI-driven character experiences
- Experience scripting basic animation logic or integrating with Unity Animator Controller
- Familiarity with expression-driven animation logic (e.g. reacting to mood states from AI input)
- Remote (Asia-friendly timezone preferred)
- Flexible schedule with weekly async check-ins
- Close collaboration with AI, Unity, and creative teams
- Tools: Blender, Unity, GitHub, Notion, Discord, Figma
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Seniority level
Mid-Senior level -
Employment type
Full-time -
Job function
Design, Art/Creative, and Information Technology -
Industries
Technology, Information and Internet
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