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LBitmapBase::GetFileName

Summary

Gets the internal file name used by the bitmap object.

Syntax

#include "ltwrappr.h"

L_INT LBitmapBase::GetFileName(pszBuffer, puBuffSize)

Parameters

L_TCHAR * pszBuffer

The buffer to be updated with the file name. If you pass NULL then the required size will be returned in puBuffSize.

L_UINT * puBuffSize

Pointer to a variable to be updated with the required size of pszBuffer.

Returns

Value Meaning
> 0 Number of bytes copied to the buffer.
< 1 An error occurred. Refer to Return Codes.

Comments

Call this function to get the internal file used by the bitmap object.

Required DLLs and Libraries

Platforms

Win32, x64.

See Also

Example

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L_INT LBitmapBase__GetFileNameExample() 
{ 
   L_INT nRet; 
   LBitmapBase MyBitmap; 
   L_TCHAR  FileName[256]; 
   L_UINT uSize=256; 
 
   memset(FileName,0,sizeof(FileName)); 
 
   MyBitmap.Load(MAKE_IMAGE_PATH(TEXT("image1.cmp"))); 
 
   nRet =MyBitmap.GetFileName(FileName,&uSize); 
   if(nRet !=SUCCESS) 
      return nRet; 
 
 
   return SUCCESS; 
} 
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LEADTOOLS Raster Imaging C++ Class Library Help
Products | Support | Contact Us | Intellectual Property Notices
© 1991-2025 Apryse Sofware Corp. All Rights Reserved.