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    <title>Laura Van Doore</title>
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      <title>The Pragmatic Product Professional</title>
      <description>In 1999 a now infamous book called The Pragmatic Programmer was first published, and the mindset it introduced took the software development world by storm. After 20 years, a flick through the pages shows it’s filled with timeless advice that, with a little bit of examination and re-interpretation, can help anyone nurture a pragmatic product mindset.

Pragmatic product people are early adopters &amp; fast adapters. They are inquisitive, critical thinkers and Realistic. The quintessential Jack-of-all-trades.We’ll explore the essential traits of a pragmatic product person, re-interpret the practical learnings from the book into a modern product context, discover many insightful parables along the way, and learn how we can approach all angles of modern product development with a pragmatic mindset to improve the way we work with our teams to build amazing products.

This presentation will be an enjoyable &amp; compelling journey on how software programming techniques that were written 20 years ago, can be seamlessly applied to modern product design practices in organisations today.</description>
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      <content:encoded>In 1999 a now infamous book called The Pragmatic Programmer was first published, and the mindset it introduced took the software development world by storm. After 20 years, a flick through the pages shows it’s filled with timeless advice that, with a little bit of examination and re-interpretation, can help anyone nurture a pragmatic product mindset.

Pragmatic product people are early adopters &amp; fast adapters. They are inquisitive, critical thinkers and Realistic. The quintessential Jack-of-all-trades.We’ll explore the essential traits of a pragmatic product person, re-interpret the practical learnings from the book into a modern product context, discover many insightful parables along the way, and learn how we can approach all angles of modern product development with a pragmatic mindset to improve the way we work with our teams to build amazing products.

This presentation will be an enjoyable &amp; compelling journey on how software programming techniques that were written 20 years ago, can be seamlessly applied to modern product design practices in organisations today.</content:encoded>
      <pubDate>Thu, 31 Oct 2019 00:00:00 -0400</pubDate>
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      <title>Building a compelling business case for a Design System</title>
      <description>Presented at Web Directions Summit 2018 in sunny Sydney. 

Design Systems are here to stay. It’s no secret that the topic of Design Systems have been an outrageously popular topic over the past few years. It feels like every design team has either built one, is building one, or wants to build one. 

But it’s not designers who we have to convince when it comes to investing in the build of a design system. Especially if we aren’t lucky enough to be in an organisation where design has a ‘seat at the table’. How can we sell the benefits of a design system with more focus on appealing to upper management, who may not see the same benefits we do?

This talk is aimed primarily at designers, but may also interest product managers, front end developers &amp; other roles core to a product team. It will be of most benefit to those who are either looking to introduce a design system into their organisation, or to bolster their case to increase the business investment in an existing design system. 

The aim of the session is to equip the audience with the right tools &amp; mindset to effectively sell a design system project to higher levels of business function within their organisation.
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      <content:encoded>Presented at Web Directions Summit 2018 in sunny Sydney. 

Design Systems are here to stay. It’s no secret that the topic of Design Systems have been an outrageously popular topic over the past few years. It feels like every design team has either built one, is building one, or wants to build one. 

But it’s not designers who we have to convince when it comes to investing in the build of a design system. Especially if we aren’t lucky enough to be in an organisation where design has a ‘seat at the table’. How can we sell the benefits of a design system with more focus on appealing to upper management, who may not see the same benefits we do?

This talk is aimed primarily at designers, but may also interest product managers, front end developers &amp; other roles core to a product team. It will be of most benefit to those who are either looking to introduce a design system into their organisation, or to bolster their case to increase the business investment in an existing design system. 

The aim of the session is to equip the audience with the right tools &amp; mindset to effectively sell a design system project to higher levels of business function within their organisation.
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      <pubDate>Fri, 02 Nov 2018 00:00:00 -0400</pubDate>
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      <title>Building a Scalable Design System with Sketch</title>
      <description>Design Systems have reached peak popularity. It seems that every design team has either built one, is building one, or wants to build one. With the release of the incredible Nested Symbols feature followed by Sketch Libraries just a few months ago, Sketch has emerged as an essential part of the Design System workflow.

In this talk we will be covering:
• Best of breed Design Systems out in the wild
• Demo of the Design System from FathomHQ
• Exploring essential Sketch plugins &amp; tools for a seamless workflow
• Handy hacks for getting your Design System project rolling
• Roll out strategies for Design Systems</description>
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      <content:encoded>Design Systems have reached peak popularity. It seems that every design team has either built one, is building one, or wants to build one. With the release of the incredible Nested Symbols feature followed by Sketch Libraries just a few months ago, Sketch has emerged as an essential part of the Design System workflow.

In this talk we will be covering:
• Best of breed Design Systems out in the wild
• Demo of the Design System from FathomHQ
• Exploring essential Sketch plugins &amp; tools for a seamless workflow
• Handy hacks for getting your Design System project rolling
• Roll out strategies for Design Systems</content:encoded>
      <pubDate>Tue, 19 Jun 2018 00:00:00 -0400</pubDate>
      <link>https://speakerdeck.com/lauravandoore/building-a-scalable-design-system-with-sketch</link>
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      <title>Forging rock solid design disciplines</title>
      <description>Embedding designers within multidisciplinary delivery teams is all the rage. But as a leader, with your design team scattered throughout many teams, how can you cultivate an environment where your designers can grow their skills, benefit from each others unique specialisations, and develop their confidence to stand up as a user advocate within their product team? Let’s explore how establishing a design guild can help bridge these gaps &amp; build an even stronger team.</description>
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      <content:encoded>Embedding designers within multidisciplinary delivery teams is all the rage. But as a leader, with your design team scattered throughout many teams, how can you cultivate an environment where your designers can grow their skills, benefit from each others unique specialisations, and develop their confidence to stand up as a user advocate within their product team? Let’s explore how establishing a design guild can help bridge these gaps &amp; build an even stronger team.</content:encoded>
      <pubDate>Fri, 11 May 2018 00:00:00 -0400</pubDate>
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