create_sample(3) - Linux man page
Name
create_sample - Constructs a new sample structure of the specified type. Allegro game programming
library.
Synopsis
#include <allegro.h>
SAMPLE *create_sample(int bits, int stereo, int freq, int len);
Description
Constructs a new sample structure of the specified type. Read chapter "Structures and types
defined by Allegro" for an internal description of the SAMPLE structure. The 'bits' parameter can be 8 or 16, 'stereo' can be zero for mono samples and
non-zero for stereo samples, 'freq' is the frequency in hertz, and 'len' is the number of samples you want to allocate for the full sound buffer.
Return Value
Returns a pointer to the created sample, or NULL if the sample could not be created. Remember
to free this sample later to avoid memory leaks.
See Also
load_sample(3), destroy_sample(3)
Referenced By
lock_sample(3)