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@nasa Ames Research Center / KBR
- San Jose, CA
- https://ivanperez.io
- in/ivanperezdominguez
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Official upstream development repository for Cabal and cabal-install
😎 The open-source, Haskell-built video editor for GIF makers.
A stream-based runtime-verification framework for generating hard real-time C code.
Haskell game engine library for roguelike dungeon crawlers; please offer feedback, e.g., after trying out the sample game with the web frontend at
Comparing many FRP implementations by reimplementing the same toy app in each.
Functional Reactive Programming domain-specific language for efficient hybrid systems
Generator of runtime monitors for flight and robotics applications.
A free and open source breakout clone in Haskell using SDL and FRP, with Wiimote and Kinect support.
Classic FRP, Arrowized FRP, Reactive Programming, and Stream Programming, all via Monadic Stream Functions
Frag is a 3D first person shooting game written in Haskell, by Mun Hon Cheong
B1 is stock chart viewer written in Haskell using the OpenGL, GLFW, and FTGL bindings.
Alleviate your back pain using Haskell and a webcam
avoid cabal dependency hell by installing all your cabal dependencies at the same time
codecov.io support for haskell code coverage with hpc
Generate standalone haddock documentation for a set of packages
Personal Hackage replacement for testing new packages.
Game of life using SDL2, OpenGL and Yampa
pedromartins / ghcjs
Forked from ghcjs/ghcjsHaskell to Javascript compiler (via GHC)