Titelbild von RapidataRapidata
Rapidata

Rapidata

Softwareentwicklung

Fast and reliable data labeling that powers your AI.

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We use the intelligence of the masses to label your dataset. This enables us to rapidly and cost effectively label large datasets.

Branche
Softwareentwicklung
Größe
2–10 Beschäftigte
Hauptsitz
Zürich
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Beschäftigte von Rapidata

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  • Rapidata hat dies direkt geteilt

    Unternehmensseite für Swissnex in San Francisco anzeigen

    15.529 Follower:innen

    Meet the 10 startups participating in the 2 week Startup Camp (All Industries) powered by Innosuisse and managed by Swissnex in San Francisco. From September 7 to 17, 2026, the startups are in Silicon Valley for 2 weeks of sessions, fireside chats, networking events, a pitch night, and more. Jannis Schönleber, CEO, and Nils Eyer, Head of Sales at 44ai AG Andrej Babic, CEO of Adiposs SA Mateo de Bardeci, CEO of DeepPsy AG Yegor Piskarev, CEO of Dexterous Endoscopes (hiring!) Lyle Halliday, CTO, and Nour Ghalia Abassi, CEO of DigeHealth Matthias Spühler, CEO, and Regula Spuehler, COO of heyPatient AG Andrea Moroni Stampa, Chairman, and Nathan Deutsch, COO of Lighthouse Tech 🕶 SA Milan Kuzmanovic, PhD, Chief AI Officer of nextesy AG Fayçal M'hamdi, Head of Go To Market, and Jason Corkill, CEO of Rapidata AG Federico Martinelli-Orlando, CEO of TALPA-Inspection AG Connect with them to learn more. Stay tuned for more information about the Startup Pitch Night that will take place on September 10, 2026 Managed by the Startup Program Team at Swissnex in San Francisco: Benjamin Leutwyler, Luna Dutli, Sven J.

  • Rapidata hat dies direkt geteilt

    If I tell you that human feedback could arrive fast enough, without sacrificing quality, to become "The reward signal" for model training? You'd probably wonder about the quality of that feedback. So let's dive in 😉 AI labs currently have two main options: approximate human judgements with a reward model, or collect human feedback asynchronously through traditional crowdsourcing platforms. Let's compare Rapidata through typical crowdsourcing. We sent the same 300 visual tasks to Rapidata and Prolific and published all 18,000+ individual responses. The result is the following: Prolific participants were more accurate individually: 98.0% vs. 91.6%. But once responses were aggregated, both crowds reached essentially perfect final-label accuracy. On this experiment, Rapidata delivered those labels: → 70× faster (15K answers in 2 minutes vs 3K in 66 minutes) → 8× cheaper → Both with >99.9% accuracy with enough answers per item At this speed, human feedback does not have to remain a slow and asynchronous annotation step, nor has to be approximated. It can be added as a direct reward signal during post-training or, for some training loops, replace the reward model entirely. We first explored this application while supporting the post-training of one of the leading image models out there. Full methodology, limitations, results, and raw dataset in comments.

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  • Rapidata hat dies direkt geteilt

    2000 builders, working simultaneously from 13 different cities, on challenges from OpenAI, ElevenLabs, Databricks, Vercel and others. Last weekend (actually 10 days ago), we hosted the Zurich hub of Hack-Nation at Rapidata. The nice thing about this Hackathon is that it happened at the same time across 14 cities, from San Francisco to Delhi. In Zurich, we had to start at 6 p.m. so the challenges wouldn’t be leaked before the SF hub started at 9 a.m. Around 2,000 builders were therefore working simultaneously. We kicked off with a call between all the hubs, which gave it a bit of a sci-fi movie feeling: several cities around the world working on the same mission. In Zurich, we had around 40 builders who spent 24 hours working non-stop on sponsor challenges. The projects covered everything from AI applications in women’s health to an AI-powered audio negotiator etc... A big thank you to the Hack-Nation, Doruk Tan Öztürk and 0sec team, the mentors and judges, and the global sponsors and supporters. And, of course, thanks to everyone who joined us in Zurich and brought so much energy to the office. Ralf Boltshauser, Lucie Bierent, Caroline Knop, Vanda Alexeeva, Marco Pagano, Piotr Kleymenov (and many others). It was a lot of fun to host. We’re looking forward to seeing where some of these projects go next 🚀

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  • Rapidata hat dies direkt geteilt

    Since we’ve been expanding our work to support #worldmodels, #3Dgeneration, and #robotics through live human feedback for eval and training, we decided to get a booth at #SIGGRAPH2026 in L.A. next week :). We would love to hear more about the community challenges around benchmarking these systems! Also, super curious to hear more about how reward models and human feedback are used in practice for training and evaluation on this side of things. Of course, for researchers working on the image side, we’re still very happy to chat about benchmarking, post-training, and where human feedback can be useful. Come say hi at booth 753 :). ACM SIGGRAPH

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  • Rapidata hat dies direkt geteilt

    Which shape is “Kiki”, which is "Bouba"? Is a rubber duck considered more “reckless” than a bowling ball? We just published a small open dataset on Hugging Face: approx. 200,000 human responses to 20 mental-association questions inspired by effects like Bouba/Kiki. The dataset is more of a playful thing, tho it links to something a bit more central in GenAI. Many questions in AI evaluation do not have clean objective labels. They depend on perception, subjective preference, culture, and context. We do a lot of this "subjective nature work" at Rapidata when working on evaluation or post-training for our clients. Human feedback is not only about deciding what is “correct”, but also about understanding how different people perceive outputs, and helping models align more closely with human judgement across demographics and contexts. Link to dataset in comments.

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  • Rapidata hat dies direkt geteilt

    We just released the Rapidata SVG Generation Benchmark. Methodology below, HF link in comments. SVG generation is an interesting test for models since it requires visual taste, prompt following, compositional reasoning, and the ability to produce structured code that renders well. Additionally, we couldn't find any popular benchmark for SVGs and thought that it would be useful to share, since SVG creation is quite a recurring task. For this benchmark, we evaluated 30 frontier LLMs on 500 static SVG prompts. Methodology: → each model generated raw SVG markup → outputs were rasterized to 768×768 PNGs → humans compared model outputs head-to-head → results were ranked with ELO across 3 axes: Preference, Coherence, and Alignment In total: 1,355,161 human responses. Congrats to Joan Rodriguez, and the QuiverAI team as well. Fresh off an $8.3M seed round led by a16z to build the future of vector design and visual code generation, they already rank #9 overall, alongside some of the world’s leading AI labs. Full HF dataset, including further methodology information, and weighted match results available in the comments. #AI #Evaluation #HumanFeedback #SVG #LLMs

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  • Rapidata hat dies direkt geteilt

    We bought a 100 inch TV for the Rapidata office so the team can constantly track customer activity, annotation traffic, any issue. For the 🇨🇭 vs 🇨🇦 game, we’ll use it for something a bit less operational ;) We thought it would be a nice thing to bring GenAI researchers in Zurich together to hang out, connect with peers, watch the game on the big office screen, and have a light apéro on our terrace. Register on Luma if that sounds like your thing: https://luma.com/t6q37n3j Next Wednesday (24th), Binzstrasse 23 (8045 Zurich) at 8 p.m :). See you soon!

  • Rapidata hat dies direkt geteilt

    Generative models keep improving. Output diversity doesn't. Reward models are too general and ain't keeping up. #CVPR2026 Between our Rapidata booth, our meetup on post-training and eval, we had 400+ conversations with researchers working on image, video, and world models. A few things kept coming up: • Almost everyone is using RL in post-training, but most approaches work with the same small set of reward models (PickScore, HPSv3, ...). These reward models are more general and mainly cover aesthetics and prompt alignment. They are useful but might not be the right objectives for many tasks. • Model quality keeps improving, but mode collapse is on everyone's lips. Outputs are getting excellent, yet increasingly converge toward the same styles (the cat might look great, but it's too often the same cat). • Human feedback is becoming a more central part of the training loop, with growing interest in online and continuously updated feedback rather than static datasets alone. At Rapidata, our goal is to support this shift by making human feedback available at an adequate speed for training cycles, with 6K+ human annotations per minute. 🚨 Another thing also stood out: the field needs more benchmarks that measure areas that lab customers care about and spend the $$$ for. We will be publishing more of these over the coming months. If there's a benchmark you'd like to see us publish (SVG generation, product position editing...), let us know in the comments. Thanks to everyone who stopped by our booth, joined the meetup, and shared their work. Looking forward to continuing the conversations. Bonus Pic: the robot figured I had a higher reward score

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