celebrity20in20 Round 19

Jan. 16th, 2026 01:37 pm
reeby10: Zachary Quinto and Christ Pine standing next to each other with "xoxox" at the bottom (pinto)
[personal profile] reeby10 posting in [site community profile] dw_community_promo


Link: Round 19 Sign Ups | Round 19 Themes

Description: [community profile] celebrity20in20 is a 20in20 community dedicated to making icons of actors and actresses. You have 20 days to make 20 icons about a celebrity of your choice, based on a set of themes for the round.

Schedule: Round 19 sign ups are open NOW. Icons are due February 5, 2026.

Part 1, Week 3

Jan. 15th, 2026 08:12 pm
soc_puppet: A calendar page for January 2024 with emojis on various dates (Mood Theme in a Year)
[personal profile] soc_puppet posting in [community profile] moodthemeinayear
Going strong with the third week of Part 1! This is the half-way point of the first Part, which also means it's half-way through the Minimum Mood Track; if you're only in the game to make something small but mighty, you could be half way there this week!

This week's Minimum, Medium, and Maximum moods are: Enthralled, Happy, Indescribable

Some nicer moods this week, along with one that's a little more difficult to depict. Enthralled and Happy are straightforward enough, but what do you do for Indescribable? Do you have any thoughts on the subject? If you've made a mood theme before, what have you used for this mood? Need any help brainstorming? Or maybe you're working from the worlds angstiest fandom and actually need help with Happy and/or Enthralled? Let's talk about it!

The Friday Five for 16 January 2026

Jan. 15th, 2026 05:41 pm
anais_pf: (Default)
[personal profile] anais_pf posting in [community profile] thefridayfive
These questions were written by [livejournal.com profile] frieliegh.

1. If you could change one life-changing event in the life of someone important to you, would you?

2. Which do you think is easier to do, being friends for many years, or being life partners for many years?

3. Have you ever walked away from someone you considered a friend?

4. If you had to choose between telling the truth and hurting a friend or lying and making them happy, which would you choose?

5. Which would you rather hear--the truth which will hurt, or the comforting lie?

Copy and paste to your own journal, then reply to this post with a link to your answers. If your journal is private or friends-only, you can post your full answers in the comments below.

If you'd like to suggest questions for a future Friday Five, then do so on DreamWidth or LiveJournal. Old sets that were used have been deleted, so we encourage you to suggest some more!
catness: (lonelyroad)
[personal profile] catness
Snowflake Challenge: A warmly light quaint street of shops at night with heavy snow falling.

Challenge #8 : Talk about your creative process.

This applies to all creative stuff: programming projects, game development, writing, art.

1. Challenge. Sometimes I come up with project ideas myself, but usually I need an external push :( that's why I'm a sucker for courses with homework assignments, challenge communities, workbooks and such. 

2. Concept. Just thinking about it, checking various options in my head. Sometimes Tarot help too.

3. Research. Check the source materials, facts I want to include, frameworks I want to use if applicable, art that inspires me, etc.

4. Drafts. Playing around in a quick&dirty way, disregarding all the rules. I can't do outlines / detailed planning and specifications and such... Most of the details are too vague at this stage, and everything is too much in flux anyway and may drastically change from my original vision. Some things are not feasible, some entirely new things come up in the process.

5. Patchwork. Fixing / completing stuff in random order, jumping between different parts, whatever calls for attention.

6. TODO list. When the project is close to completion, a TODO list emerges naturally, and now it's satisfying to cross out completed entries one by one (but still in random order).

7. Debugging.  Especially with writing, I go through the piece from start to end in an endless loop, fixing something small every time. For images, fixing pixels here and there. For games, fixing bugs / improving item placements, colours, messages, updating puzzle chains, etc. Sometimes adding new stuff and whole new scenes. Starting to get exhausted...

8. Packaging. Preparing for release, when applicable. Screenshots, descriptions, the prompt headers formatting, etc. Totally annoying and I hate this stage. 

9. Complete/release - by this time I thoroughly hate the project, so it's always a relief ;)

Fandom Snowflake Challenge #8

Jan. 15th, 2026 10:09 am
scribblemoose: image of moose with pen and paper (Default)
[personal profile] scribblemoose posting in [community profile] snowflake_challenge
Introduction Post*
Meet the Mods Post

Challenge #1
Challenge #2
Challenge #3
Challenge #4
Challenge #5
Challenge #6
Challenge #7

Remember that there is no official deadline, so feel free to join in at any time, or go back and do challenges you've missed.


Challenge #8 )


And please do check out the comments for all the awesome participants of the challenge and visit their journals/challenge responses to comment on their posts and cheer them on. 

And just as a reminder: this is a low pressure, fun challenge. If you aren't comfortable doing a particular challenge, then don't. We aren't keeping track of who does what.

Snowflake Challenge: A flatlay of a snowflake shaped shortbread cake, a mug with coffee, and a string of holiday lights on top of a rustic napkin.


matsushima: drove through ghosts to get here (blinding lights)
[personal profile] matsushima posting in [community profile] thankfulthursday
What are you thankful for this week?
· Photos are optional but encouraged.
· Check-ins remain open until the following week's post is shared.
· Do feel free to comment on others' check-ins but don't harsh anyone else's squee.
catness: (Default)
[personal profile] catness
Snowflake Challenge: A warmly light quaint street of shops at night with heavy snow falling.

Challenge #7. LIST THREE (or more) THINGS YOU LIKE ABOUT YOURSELF. They don’t have to be your favorite things, just things that you think are good. Feel free to expand as much or as little as you want.

These questions are getting harder...

1. I have programming skills. Obviously not as good as many people out there who create OSes and program robots, but I can make apps and utilities both for work and for my own hobbies, and even simple games.

2. I'm branching out into art and music, after years of certainty that I have no talent. While it's still true, I'm less scared of experimenting and messing up.

3. Not necessarily a positive quality, but I'm addicted to learning, and not shy to try out new tech things like apps, frameworks, approaches, gadgets. (Although I'm quite conservative with my physical/mundane environment and hate any changes in that area.)

Fandom Snowflake Challenge #7

Jan. 13th, 2026 02:58 pm
teaotter: two hands in red mittens cup a snowball in the shape of a heart (snowhands)
[personal profile] teaotter posting in [community profile] snowflake_challenge
Introduction Post * Meet the Mods Post * Challenge #1 * Challenge #2 * Challenge #3 * Challenge #4 * Challenge #5 * Challenge #6 *


Remember that there is no official deadline, so feel free to join in at any time, or go back and do challenges you've missed.

Fandom Snowflake Challenge #7 )

And please do check out the comments for all the awesome participants of the challenge and visit their journals/challenge responses to comment on their posts and cheer them on.

And just as a reminder: this is a low pressure, fun challenge. If you aren't comfortable doing a particular challenge, then don't. We aren't keeping track of who does what.

two log cabins with snow on the roofs in a wintery forest the text snowflake challenge january 1 - 31 in white cursive text

The Challenge is Coming...

Jan. 13th, 2026 01:24 pm
tjs_whatnot: (Default)
[personal profile] tjs_whatnot posting in [community profile] snowflake_challenge
 I promise!

Our volunteers are from all over the world and have lots of different schedules so we can't always guarantee to have it at the same time each time. I know the last one was really late and that has made everyone (me included) nervous, but it is going up today within the next two hours. Thank you for reaching out. ❤️❤️

Snowflake Challenge #6 : top 10

Jan. 12th, 2026 11:35 am
catness: (playful)
[personal profile] catness
Snowflake Challenge: A warmly light quaint street of shops at night with heavy snow falling. 

Challenge #6: Top 10 challenge. The top 10 of anything you like.

These are the top 10 games I’ve played recently (well, within the past year).

1. Gabriel Knight: Sins of the Fathers, the 20th Anniversary Edition by Phoenix Online Studios, originally by Sierra On-Line.
A timeless classic point-and-click adventure. Join a murder investigation and delve into Voodoo mysteries in New Orleans. I had played this game before (and the original one too), but felt compelled to replay it recently, after discovering the iPad version. It’s still the best!

2. OneShot by Future Cat.
A puzzle-adventure game made in RPG Maker. You’re on a mission to save a dying world by recovering its sun. The game is not only cute and touching but also a technical marvel. It’s heavily meta, breaks traditional game mechanics, and does things with your computer that I never thought were possible from within a game!

3. Creaks by Amanita Design.
A 2D puzzle-platformer set in a surreal world with gorgeous hand-drawn graphics. Find your way through a maze-like mansion inhabited by birds, ghosts and robots. The puzzles are very clever, evolve in complexity, and require thinking outside the box. It's very fulfilling to find new ways to use existing objects.

4. Nine Noir Lives by Silvernode Studios.
A classic-style point-and-click adventure reminiscent of Monkey Island in both atmosphere and puzzles (but easier). As PI Cuddles, investigate a murder in Meow Meow Furrington, a city of anthropomorphic cats. It's also emotionally stirring, touching on themes like grief and loss and drugs.

5. White Shadows by Monokel.
A 2.5D puzzle-platformer set in a dark, dystopian city of birds, pigs, and other animals. It’s reminiscent of Orwell’s 1984 and Animal Farm. The puzzles are easy, but the game plays like a movie. The graphics are greyscale, which fits the atmosphere perfectly, and the lighting and sound effects are amazing.

6. The Past Within by Rusty Lake.
A puzzle game in the usual Rusty Lake style, dealing with dark and creepy mysteries. Unlike the other games, this one is co-op: one player is in the past and the other in the future, and you have to find ways to communicate between them. For the lack of gamer friends, I cheated and played both parts alone on two computers. It works fine ;)

7. Randal’s Monday by Nexus Game Studios.
Another classic-style point-and-click adventure, with a lot of pop-culture references and cynical humour. Randal is stuck in a time loop, trying to fix his mess-ups but only making things worse. (Note: Randal is a jerk. He’s rude and obnoxious, but the game was still absolutely fun to play!)

8. A Pet Shop After Dark by npckc.
A puzzle game made in Ren’Py. It looks deceptively simple and the graphics are minimalistic, but the gameplay is heavily meta. Much of it involves messing around with your actual filesystem ;) and some of the puzzles are truly devious. I love this stuff!

9. Three Minutes to Eight by Chaosmonger Studio.
A pixel-art point-and-click adventure. You’re stuck in a time loop (one of my favourite tropes ;) and have limited time to figure out what’s going on and how to carry your progress over to the next loop. There are multiple endings, and they’re wildly different!

10. The Room by Fireproof Games.
A puzzle game that feels very physical, with a crazy amount of knobs, buttons, levers, and even some tilt and motion-control puzzles (I played on iPad). It’s not the kind of game I usually play, because the story is minimal. But the atmosphere is fantastic, and fiddling with all those mechanisms and unlocking new areas is incredibly fun and rewarding.

Fandom Snowflake Challenge #6

Jan. 11th, 2026 04:06 pm
tjs_whatnot: (Default)
[personal profile] tjs_whatnot posting in [community profile] snowflake_challenge
Introduction Post* Meet the Mods Post Challenge #1 * Challenge #2* Challenge #3* Challenge #4* Challenge #5 *

Sorry for the delay! It's been... a day. But no matter! Hopefully you had some time to catch up, to talk with new friends... or to nap. 😍

Remember that there is no official deadline, so feel free to join in at any time, or go back and do challenges you've missed.

Fandom Snowflake Challenge #6 ) And please do check out the comments for all the awesome participants of the challenge and visit their journals/challenge responses to comment on their posts and cheer them on.

And just as a reminder: this is a low pressure, fun challenge. If you aren't comfortable doing a particular challenge, then don't. We aren't keeping track of who does what.

two log cabins with snow on the roofs in a wintery forest the text snowflake challenge january 1 - 31 in white cursive text

bedes: Fanart of Click Clack from Great God Grove, talking and typing on their typewriter. (clickclack)
[personal profile] bedes posting in [community profile] videogamefanworks
Title: A Fickle Editor
Creator: [personal profile] bedes 
Fandom: Great God Grove
Characters/Relationship: Click Clack/Thespius Green
Rating: G
Length: 932 words
Summary:
"Click Clack carefully edits his thought process (lest it leads to something he's not yet ready to face).
He can't let his mask fall off, after all!"

Read it on... AO3, SquidgeWorld, SuperLove, Dreamwidth, my personal website
[personal profile] ciexmod posting in [community profile] videogamefanworks

EDIT: This pinch hit has been claimed!

Hello! We are seeking a pinch hitter for this inital pinch hit that has lingered. If anyone can help, or knows somewhere else to promo this, please let us know!

Exchange rules:

All works must have either a Mature or Explicit rating. Fic must be at least 1,000 words and must include a beginning, middle, and end. Authors should avoid stopping mid-scene. Art must be one finished piece of clean line art on unlined paper, or digital equivalent. Sexual content with dubious consent or non-consent must appear in the work. See the complete rules for details, especially if you aren't familiar with this exchange's "xcon" terminology.

To claim this pinch hit, email [email protected]. Include your AO3 handle, the AO3 handle of the pinch hit you're claiming (angledust), and the pinch hit number (3). The deadline for this pinch hits is January 15th, 2026, 10:00 PM US EST.
 

PH 3 - The Dark Pictures: The Devil in Me (Video Game), Kingdom Come: Deliverance (Video Games), Manhunt (Video Games)

View this request in the automagic app

Request details )

 

 

reading journal

Jan. 10th, 2026 02:17 pm
sixbeforelunch: image of the blue castle by l.m. montgomery (book - the blue castle)
[personal profile] sixbeforelunch posting in [community profile] journalsandplanners
I'm back.

As part of spending a chunk of last year reconsidering how I use technology and shifting parts of my life back to analog, I decided to start a paper reading journal. Figured I'd show it off here in case anyone is interested.

Image-heavy )

The Future is... Magazines?

Jan. 10th, 2026 08:40 am
renegadefolkhero: (Default)
[personal profile] renegadefolkhero

I was reading a Kotaku article about the number of gaming new sites that have emerged in the wake of Vox's absolute shittery wrt the sale of Polygon to a weird content farm. They mention:

Given the current state of the clearnet, the retreat to gated communities that require subscriptions for basic access and paid subscriptions for extra content, forums, and the ability to comment, makes sense. And honestly, I'm not sure there's any other way to do it right now. Content has to be gated because of bots hoovering up all the open access data. Ads have always been a flawed solution to, "How do we pay for this?" And the fact is, commenting isn't a right, it's a privilege, and we've established a significant chunk of anonymous commenters are bots or bad actors.

Basically, we're going back to magazines. A free subscription is equivalent to paging through a magazine on the rack until it's your turn at checkout, and a paid subscription is like having the thing delivered to your house.

Normalizing subscriptions means normalizing paying for things you like or find useful, even if you can technically get some of it free or find loopholes to get all of it free. It's a state of mind that didn't come naturally to me as someone who surfed the net for decades exchanging data or my eyeballs for services and reading material. But when I was looking into hosts for my video game blog, I was reacquainted with what it costs to run a site with reasonable uptime. It helped reinforce that if I like something, I have disposable income and can chip in, even if I don't necessarily care about or use whatever perks come with any given paid subscription. Subscriptions cut out the middle man (ads, and the mechanisms by which they're served). You're directly shelling out to the people who do the thing. And you want them to do the thing.

So within the past year I've been peeling off royalties to pay for various services and sites. I picked up a premium subscription at Pillowfort, even though I primarily lurk there, because I appreciated what they were doing. That got me visiting more regularly, and I've come to really enjoy opening my dash and perusing posts for about five minutes each morning as part of my routine. Now it feels more natural to chip in $5 here or there for blogs or news sites or whatever. Most subscriptions run $5 to $10 a month, so it does add up, but even this feels right. I can't read one million magazines a month, nor would that be good for me. But reading like 4 or 5 magazines with targeted, curated articles? Sure. Let's go. I mean, I don't NEED access to all the things. Just the ones that are most important to me.

If this is the future of the web, I'm okay with it.

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