Random set of the day: Countdown Corner

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Countdown Corner

Countdown Corner

©1999 LEGO Group

Today's random set is 6454 Countdown Corner, released during 1999. It's one of 63 Town sets produced that year. It contains 133 pieces and 1 minifig, and its retail price was US$20.

It's owned by 2,966 Brickset members. If you want to add it to your collection you might find it for sale at BrickLink or eBay.


49 comments on this article

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By in United States,

Another one of those childhood sets I had, but never kept together. Light and Sound big hunk of stuff on the back was always fun though. Same goes for that Chrome Green Crystal in that Meteor.

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By in United Kingdom,

Ooh a rocket with psychedelic wings.... Hippies in space.

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By in United States,

But....was it the final one?

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By in United States,

I wish I'd gotten either this or 6456. Both for the Light & Sound element and to get one of those meteors.

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By in United States,

Comprised of four sets, all numbered 6454, this includes a launchpad (no relation to McQuack), a rocket stage with love handles, a space-outhouse, and a satellite being hit by a little green man flying a Borg sphere.

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By in United States,

I always loved that style of solar panels. 6458 had them as well.

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By in United States,

@sjr60 said:
"Ooh a rocket with psychedelic wings.... Hippies in space. "

We all knew hippies were space cadets to begin with... they were all so spaced out.

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By in United States,

@WizardOfOss said:
"But....was it the final one?"

We're leavin' together
But still it's farewell
And maybe we'll come back
To Earth, who can tell?
I guess there is no one to blame
We're leaving ground
Will things ever be the same again?

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By in Canada,

Astronaut (On ground): "Ah, COME ON...I WAS JUST IN THE WASHROOM..."

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By in Canada,

This alliteration makes no sense to me. Sounds more like it should be in a boxing (sports) set. Great set and all, but horrible name.

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By in United States,

I loved this set - the modularity, deployable solar panels, and light and sound brick were so fun! I still have the light and sound brick, and it still works! I'll always be nostalgic for the three sound options... blast off, stars twinkling, and a warning alarm (or at least, I assume those were the intended interpretations).

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By in United States,

I got this as either my first or second LEGO set as a kid. This is in many ways where it all began for me.

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By in United States,

Another set I got when getting out of my dark ages.. I think I sold it though. Neat little set and got a kick out of the rocket engine with lights and sounds

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By in United Kingdom,

But I don’t see Susie Dent anywhere in this model

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By in United Kingdom,

Oof, spending the development frames on a specialised battery box/light/sound module that then gets used in exactly two sets. Not a good use of resources!

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By in United States,

@brick_r said:
"Astronaut (On ground): "Ah, COME ON...I WAS JUST IN THE WASHROOM..." "

This one has always reminded me more of a Mercury Atlas than a Mercury Redstone ....

(Alan Shepard on the launch pad)

This rocket didn't look very good, and it was a clunky reuse of the huge, heavy light and sound part made for the space shuttle in the same wave of sets, but I have a soft spot for it. It was the first set that was meant to represent a rocket for an astronaut to ride in a real-world setting, and only the third rocket for an astronaut to ride, period, after a couple of stubby little fantasy-styled rockets from Classic Space and Futuron. And it was a cheap little set that was perfect for little kids to play with. I never got it as a kid but I bought a used copy a few years ago and I was very impressed by what a neat little playset it is. The last few years of City Space have spoiled us for crew-carrying rockets styled in a real world setting, besides other wonderful NASA and NASA-inspired sets in Ideas, Icons, Creator, and Friends, but for many years this little rocket had to carry the whole weight of your non-Shuttle-based Earth orbit adventures.

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By in Netherlands,

@Al_S said:
"Oof, spending the development frames on a specialised battery box/light/sound module that then gets used in exactly two sets. Not a good use of resources!"

The sound is the same as the "Light And Sound piece" used by the insectoids in sets like 6907

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By in United Kingdom,

@Brickalili said:
"But I don’t see Susie Dent anywhere in this model "

Comment of the Year. :-)

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By in Russian Federation,

I've got it on my birthday.

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By in United Kingdom,

Ah, yes, I remember getting this set on my first-ever visit to LEGOLAND back in '99. It was my first Space Port set as well!

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By in United States,

I never had this, but my brother did--it was still short of a shuttle (which we'd both have liked, and was just too much to save for in an era of saving allowances), but it WAS a "full-size" space-going rocket (i.e. not a polybag or the like), and it did have that beautiful meteor-and-crystal--the first recolour of the Aquazone hydrolator crystal, if memory serves.

To be honest, I was much more envious of the meteor than the sound-box. My brother loved the light-and-sound things whenever he got one (which, admittedly, wasn't often--maybe three times?), but it never did much for me as a play feature.

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By in Netherlands,

@Al_S said:
"Oof, spending the development frames on a specialised battery box/light/sound module that then gets used in exactly two sets. Not a good use of resources!"

Oh, it could be worse, I suppose. Pay particular attention to the fiberoptics (which were so cool, sold very well, and as such, cost TLG a whole lot of money).

https://www.businessinsider.com/legos-worst-failures-2014-2?international=true&r=US&IR=T

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By in United Kingdom,

@Banners said:
" @Brickalili said:
"But I don’t see Susie Dent anywhere in this model "

Comment of the Year. :-)"


I’m honestly surprised that many people seem to have gotten the joke

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By in Brazil,

I have the light & sound effects box from that set. It is working but I never used. I have no idea of what to do with it.

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By in Netherlands,

@Brickalili said:
" @Banners said:
" @Brickalili said:
"But I don’t see Susie Dent anywhere in this model "

Comment of the Year. :-)"


I’m honestly surprised that many people seem to have gotten the joke"


Eight out of ten cats got the joke.

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By in Poland,

Never had this as a kid, but I bought it used from a family that was leaving the country. It's yellowed from the sunlight, but it's a neat treasure.

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By in United States,

@Murdoch17 said:
" @WizardOfOss said:
"But....was it the final one?"

We're leavin' together
But still it's farewell
And maybe we'll come back
To Earth, who can tell?
I guess there is no one to blame
We're leaving ground
Will things ever be the same again?"


Tadadata
Tadadatata,
Tadadata,
Tadadatatatata.

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By in United States,

@Ridgeheart:
Until I started reading that article, I thought you were referring to the Spybotics line, which also had fiberoptic components, but did not sell all that well to my knowledge. For the very limited selection of parts you got, once you set the two Spybot components aside, they were incredibly expensive, and the main reason why a lot of people did end up buying them in the first place was that some of those parts were exclusive and highly desirable. But not all four benefited from this. 3806 had a massive assortment of black gears, 3808 had a smaller assortment and the only exclusive Bohrok eyes, 3809 just had a small selection of black gears (most of which you could get in the previous two), and 3807 didn't really have anything of interest. And if online PAB had been a thing back then, none of them would have been worth buying.

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By in Netherlands,

I'm just happy that there's enough successes to offset the failures, and let's be honest, TLG isn't alone in this - Nintendo, for instance, is also home to incredible failures that go hand in hand with its successes.

We already know that TLG staunchly powers ahead with their attempts to marry AR with physical products, and as long as they can manage to stay financially stable, I say more power to them. Maybe one of these days, they'll get it right.

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By in United States,

@Ridgeheart:
The tricky thing with Nintendo is that even some of their failures are actually successes. In terms of overall sales, the GameCube ran a distant third for its generation. It was, however, the most profitable system of the three, because Nintendo makes sure they profit off every system from day 1. Microsoft and Sony sell theirs at a loss for years, planning to recoup their investment on licensing fees charged to game developers who want to releases content for those systems. It’s only late in the product lifespan that they’ve managed to bring manufacturing costs down enough to start profiting on those console sales directly. So, if a new system is a complete flop, they may still eat the development costs, but each system sold improves their bottom line rather than increasing their total losses.

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By in Netherlands,

@PurpleDave said:
" @Ridgeheart:
The tricky thing with Nintendo is that even some of their failures are actually successes. In terms of overall sales, the GameCube ran a distant third for its generation. It was, however, the most profitable system of the three, because Nintendo makes sure they profit off every system from day 1. Microsoft and Sony sell theirs at a loss for years, planning to recoup their investment on licensing fees charged to game developers who want to releases content for those systems. It’s only late in the product lifespan that they’ve managed to bring manufacturing costs down enough to start profiting on those console sales directly. So, if a new system is a complete flop, they may still eat the development costs, but each system sold improves their bottom line rather than increasing their total losses."


It could be argued that Sony's success was based on one of Nintendo's greatest failures; that of clinging to cartridges in an era of disk-based media. The story goes that Square - back then, a staunch and exclusive ally of Nintendo's - switched side to the dark horse when Miyamoto told them that, no, their latest Final Fantasy could not be produced on CD-format. That was FFVII, to which Sony's foray into video-gaming owes a fairly substantial debt of gratitude.

I'll happily credit Nintendo's indomitable spirit, though. We've had some insufferable toxic turds in the form of, say, the Virtual Boy and the CDi-Zeldas, but from those ashes would eventually rise the Switch and Breath of the Wild. And this is what innovation is - you try, you fail, you learn, you apply, you polish, you try again, and again, and again. Maybe success is beyond that next hill.

I don't like Galidor or Scala. 'Wand of Gamelon' is an insult to anyone who's ever played it. It's not sensible to sell a product below is production-costs. It's not wise to cling to outdated media when technology (and consumer-demand) marches on. But I do enjoy learning of these terrible, foolish mistakes, because doing so teaches us so much, and it allows us to appreciate the successes even more.

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By in Netherlands,

Two words: 'Chrome Green'!

!!!!

The set is a nice enough late 90s space rocket (you can apparently man it in the top section, but it looks super claustrofobic!) but that one rock man. It's beautiful. I was I got one off Bricklink when I had the chance. It's one of lego's rarest colors too, as it only appeared on that one crystal piece in this set and the big launch site set.

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By in United States,

The chrome green parts do get scratched so easily though. :(

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By in Canada,

I remember my son had this set.

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By in United States,

@Ridgeheart:
Galidor actually introduced a hinge system that rendered similar existing systems obsolete, and remains in production to this day. Most recently I’ve encountered it in the Creator 3-in-1 Opera Viking Ship, where it’s used in both the Midgard Serpent and Fenrir Wolf models. Ironically, while the theme was a massive part of the problem with almost every piece being unique to one set, I know of at least two hinge systems that were retired after the Galidor hinges came on the scene.

And the loss-leader, when planned out in advance, can be a very effective tool for increasing sales on profitable items. The Costco pre-cooked rotisserie chicken is a famous example of this. They tried either eliminating it, or increasing the price (it actually costs more to buy a raw chicken there), and memberships dropped. They reset things where they’d been, and memberships came back. I wouldn’t be surprised if they lose money on their hot dog combo, too. But someone walks in, buys a chicken or a few hot dogs, and they walk out with an oversized shopping cart full of other products.

Ironically, while the PS2 owes much of its success to doubling as a budget DVD player, the PS3 nearly ranked because cramming in new Blu-Ray hardware made it so incredibly expensive that their head tried to pass it off as them wanting gamers to feel like they had a premium prodcut, even when they were losing money on early console sales (and weren’t delivering measurably better graphics than Microsoft, while retaining the least ergonomic game control I’ve ever seen). And Nintendo saw restored success by going back to the cartridge for the Switch.

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By in United States,

I've got this set and while the "lights and sounds" piece might convince you it's a lot of fun, the sound is actually very annoying after the kids push it twice. We all know the kids pushed it 100 times! 0_o

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By in United States,

@Ridgeheart:
The Wii was one of the most successful consoles of all time, hitting 100 million in sales. The WiiU, which I actually preferred for the ability to use it as a giant GBA, was not as successful. The Switch, which allowed you to actually leave the home with a console that doubled as a portable handheld, was entirely dependent on ditching energy-intensive spinning optical media, which was a notorious weak point for the PSP. Regardless of what form of games people were playing on the Switch, the return of the cartridge was key to its success. Without that, it would be tied to your living room like every other major console.

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By in New Zealand,

@PurpleDave said:
" @Ridgeheart:
The Wii was one of the most successful consoles of all time, hitting 100 million in sales. The WiiU, which I actually preferred for the ability to use it as a giant GBA, was not as successful. The Switch, which allowed you to actually leave the home with a console that doubled as a portable handheld, was entirely dependent on ditching energy-intensive spinning optical media, which was a notorious weak point for the PSP. Regardless of what form of games people were playing on the Switch, the return of the cartridge was key to its success. Without that, it would be tied to your living room like every other major console."


Some good Nintendo discussion going on here. And this isn't even a Mario set.

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By in Germany,

Interesting set! I think the rocket nozzles in that wavy shape could be very cool pieces if on their own, without the whole light an sound unit

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