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17 stars written in GLSL
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C++ examples for the Vulkan graphics API

GLSL 11,350 2,134 Updated Sep 7, 2025

Step-by-step guide through the abstract and complex universe of Fragment Shaders.

GLSL 6,548 728 Updated Mar 4, 2025

Real-time PathTracing with global illumination and progressive rendering, all on top of the Three.js WebGL framework. Click here for Live Demo: https://erichlof.github.io/THREE.js-PathTracing-Rende…

GLSL 2,088 192 Updated Aug 29, 2025

higan is a multi-system emulator focused on accuracy, preservation, and configurability.

GLSL 1,281 117 Updated Sep 1, 2025

Shader that "emulates" the rendering style of ps1

GLSL 1,187 92 Updated Apr 9, 2022

Godot - Realistic Water Shader

GLSL 827 60 Updated Mar 29, 2024

A Depth-based Image Effect recreating the Topographic Scanner of No Man's Sky.

GLSL 243 47 Updated Mar 17, 2017

A motion blur shader for Godot 3.3

GLSL 187 23 Updated Sep 1, 2021

TexGraph public folder content with nodes json descriptors and shaders.

GLSL 152 18 Updated Oct 28, 2022

raymarching experiment in unity

GLSL 89 11 Updated Sep 30, 2019

Atmoshperic scatter in Unity

GLSL 74 14 Updated Jan 30, 2022

Lattice Boltzmann Method (LBM) fluid simulation for Unity.

GLSL 62 9 Updated Jun 14, 2015

Project to learn and test Godot Engine 3.x Shaders

GLSL 36 4 Updated Sep 3, 2018

A shader effect for real time animated aura around objects such as swords using shaders

GLSL 36 8 Updated Mar 2, 2022

Simple QuakeC (MenuQC) UI system for FTEQW

GLSL 33 5 Updated Oct 20, 2024

Arcade Adventure Game by P1X

GLSL 28 5 Updated Jan 20, 2019

A Nim desktop shadertoy fragment shader player

GLSL 12 Updated Sep 14, 2024