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Demonstration and Template Projects
💬 Create Dialogs, Visual Novels, RPGs, and manage Characters with Godot to create your Game!
👻🎥 Control the movement and dynamically tween 2D & 3D cameras. Built for Godot 4. Inspired by Cinemachine.
Godot engine addon to randomly fill an area with props or other scenes
HeightMap terrain for Godot implemented in GDScript
Node based GUI for The Composers Desktop Project
Procedural generation algorithms and demos for the Godot game engine
Experimental node-based software for procedural content generation
A complete framework for Godot to create beautiful and complex AI motion. Works both in 2D and in 3D.
A tool to generate river meshes with flow and foam maps based on bezier curves.
(LEGACY) Quake .map support for Godot 3.x
A complete audio solution for Godot 3.3.x, making procedural sound and adaptive/procedural music possible with a few nodes and a couple lines of code.
Voxel world prototype made with Godot Engine
Implementation of inkle's Ink in pure GDScript for Godot, with editor support.
Demo of a space game made with Godot and voxels
A tool to help placing lots of environment props in a scene
Procedural animation in Godot Engine sample project
Provides an InterpolatedCamera3D node that replicates its 3.2.x functionality (and more)
Experimenting with portals in Godot Engine
Network physics with rollback test using Godot and netfox
An addon that brings JiggleBones to Godot Engine 3.x. Forked version supports collision.
A procedural world generator that is ment to be used as a base for an open world game.